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rêver
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Devlog
Bringing the House to Life: Hiding, Inventory, and New Art
September 24, 2025
by
thienmy
2
Hey everyone, it's time for another update! Since the last devlog, a lot has started to take shape both on the programming and art/design sides. The game is slowly coming alive, and we’re excited to...
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Smarter Shadows, Flickering Lights
September 14, 2025
by
thienmy
4
Hey everyone! We’re back with another devlog for rêver, our 2D horror mirror-realm game. This past week, we focused on AI improvements , polishing player tools , and more interactive systems . Thin...
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First Steps Into the Mirror-Realm
September 05, 2025
by
thienmy
4
Hi everyone! This is our second devlog for rêver , our 2D horror game about escaping a labyrinthine mirror-universe haunted by your shadow self. Last time, we shared our core ideas and vision. Since...
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Escaping the Reflection: Designing a 2D Horror Game with a Learning AI
August 26, 2025
by
thienmy
5
Hello! We’re a team of university students working on a 2D horror game called rêver (French for 'to dream') about escaping a labyrinthine mirror-realm, which is a surreal, distorted version of your...
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